Creators: | Kohlhase, Andrea |
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Title: | Media or Medea Society? Learner and Learning Technology as Full Partners |
Item Type: | Conference or Workshop Item |
Event Title: | (Proceedings of the) International Conference on Digital Media and Learning (ICDML ) |
Event Location: | Bangkok, Thailand |
Event Dates: | March, 13-14, 2006 |
Page Range: | pp. 6-11 |
Additional Information: | Proceedings ed. by Bundit Thipakorn |
Date: | March 2006 |
Divisions: | Informationsmanagement |
Abstract (ENG): | In this paper we will take a closer look at the relationship between users and New Media — in particular at learning technology. Our starting point is that New Media have a lot of potential, but for eLearning the expected lift-off hasn’t taken place yet, a problem that is being tackled by the evolving learner-centered technology. We may ask under which conditions such a relationship becomes compatible (i.e. yielding a positively connoted Media Society) or incompatible (i.e. resulting in a so-called Medea society in analogy to the tragic ending of the Greek tale about Medea’s and Jason’s relationship). We argue that the recent stress on placing the learner in control is necessary but not yet sufficient as it addresses the relationship between learner and learning technology as a one-sided partnership: only the user’s status is lifted to a true partner. Therefore, we are arguing for a full partnership. In particular, media designers should set the interaction frame in such a way that mutual partnership can evolve. We discuss three math learning environments and their underlying models to illustrate the connection between full partnership and interaction frame |
Forthcoming: | No |
Language: | English |
Link eMedia: | Download |
Citation: | Kohlhase, Andrea (2006) Media or Medea Society? Learner and Learning Technology as Full Partners. In: (Proceedings of the) International Conference on Digital Media and Learning (ICDML ), March, 13-14, 2006, Bangkok, Thailand, pp. 6-11. |
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