Concept and Requirements for an Educational Serious Game Teaching Pandemic Management

Creators: Karthan, Maximilian and Hieber, Daniel and Kreuder, Annika and Frick, Ulrich and Pryss, Rüdiger and Schobel, Johannes
Title: Concept and Requirements for an Educational Serious Game Teaching Pandemic Management
Item Type: Conference or Workshop Item
Event Title: (Proceedings of the) IEEE 36th International Symposium on Computer-Based Medical Systems (CBMS)
Event Location: L'Aquila, Italy
Event Dates: June, 22-24, 2023
Projects: DigiHealth
Page Range: pp. 153-156
Date: 2023
Divisions: Gesundheitsmanagement
Abstract (ENG): The last three years showed that a deep understanding of pandemics, how they spread, and how they can be managed is of utmost importance. However, teaching students such complex topics is hard and cumbersome. Studies from other domains have already found, that students highly benefit from game-based learning approaches. Therefore, we developed a concept for a serious game, teaching students pandemic management. In this paper, we introduce our core gameplay concept, the methods of how requirements for such a serious game were derived as well as the final system architecture we developed to meet the identified requirements. We believe that such a game-based learning approach may significantly improve the understanding of pandemics and how to properly manage decisions in such a complex scenario.
Forthcoming: No
Language: English
Uncontrolled Keywords: Pandemic Management, Serious Game, Requirements Analysis
Citation:

Karthan, Maximilian and Hieber, Daniel and Kreuder, Annika and Frick, Ulrich and Pryss, Rüdiger and Schobel, Johannes (2023) Concept and Requirements for an Educational Serious Game Teaching Pandemic Management. In: (Proceedings of the) IEEE 36th International Symposium on Computer-Based Medical Systems (CBMS), June, 22-24, 2023, L'Aquila, Italy, pp. 153-156. ISBN 9798350312249

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