| Creators: |
Bartel, Alexander and Hagel, Georg |
| Title: |
Gamified Just-in-Time Teaching - A Conceptual Approach Based on Best Practices |
| Item Type: |
Conference or Workshop Item |
| Event Title: |
(Proceedings of the) 2nd European Conference Software Engineering Education (ECSEE) |
| Event Location: |
Seeon, Germany |
| Event Dates: |
30. Juni - 1. Juli 2016 |
| Page Range: |
pp. 1-17 |
| Date: |
2016 |
| Divisions: |
Informationsmanagement |
| Abstract (ENG): |
This contribution covers the description and analysis of Just-in-Time Teaching with the optional integration of Peer Instruction andreveals motivational deficits of existing applications documented in lit-erature. Potential best practices derived from the gamification approachare described and related to the deficits in order to solve them. Finally,an example for applying the concept of gamified Just-in-Time Teachingfor learning state diagrams is demonstrated. |
| Forthcoming: |
No |
| Language: |
English |
| Uncontrolled Keywords: |
Just-in-Time Teaching, Gamification, Software Engineer-ing, Higher Education, Peer Instruction |
| Link eMedia: |
Download |
| Citation: |
Bartel, Alexander and Hagel, Georg
(2016)
Gamified Just-in-Time Teaching - A Conceptual Approach Based on Best Practices.
In: (Proceedings of the) 2nd European Conference Software Engineering Education (ECSEE), 30. Juni - 1. Juli 2016, Seeon, Germany, pp. 1-17.
ISBN 9783844045154
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