Podcast zu: Genre und Video Game : Einführung in eine unmögliche Taxonomie / von Felix Schniz, Wiesbaden : Springer, 2021. - ISBN 9783658272432

Creators: Inderst, Rudolf T. (Host)
Title: Podcast zu: Genre und Video Game : Einführung in eine unmögliche Taxonomie / von Felix Schniz, Wiesbaden : Springer, 2021. - ISBN 9783658272432
Item Type: Other
Event Title: New Books Network (NBN)
Event Dates: July 26, 2022
Date: 2022
Divisions: Informationsmanagement
Abstract (ENG): Felix Schniz's book Genre and Video Game: Introducing an Impossible Taxonomy (Genre und Videospiel: Einführung in eine unmögliche Taxonomie) explains video game genres as multidimensional and deeply mutable concepts enacted by the interplay of three dimensions: In addition to the hybrid approaches of genre theory, fiction genre and game genre, there are also social components that shape the gaming experience. Working with video games (and working with their genres) turns out to be working with an objet ambigu: an intangible object of art whose potential is revealed and developed, again and again, in the process of interacting with the user.
Language: German
Link eMedia: Download
Citation:

Inderst, Rudolf T. (Host) (2022) Podcast zu: Genre und Video Game : Einführung in eine unmögliche Taxonomie / von Felix Schniz, Wiesbaden : Springer, 2021. - ISBN 9783658272432. In: New Books Network (NBN), July 26, 2022

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