Podcast zu: EverQuest / von Matthew S. Smith, Los Angeles: Boss Fight Books, 2024. - ISBN 9781940535357

Creators: Inderst, Rudolf T. (Host)
Title: Podcast zu: EverQuest / von Matthew S. Smith, Los Angeles: Boss Fight Books, 2024. - ISBN 9781940535357
Item Type: Other
Event Title: New Books Network (NBN)
Event Dates: December 15, 2024
Date: 2024
Divisions: Informationsmanagement
Abstract (ENG): “You’re in our world now.” This bold tagline led Sony’s 1999 ad blitz for EverQuest (Boss Fight Books, 2024), the year’s most anticipated massively multiplayer game. Though just five words long, it challenged players to live in a virtual world beyond anything they’d experienced before—and delivered. The game that proved the MMORPG’s potential, EverQuest outsold all prior entries in the genre and was the most popular subscription game in North America for five years until Blizzard’s World of Warcraft overthrew it. Yet EverQuest lives on, with tens of thousands of players logging in every day. Based on new interviews with EverQuest developers and veteran MMORPG developers, journalist Matthew S. Smith explores EverQuest's unlikely creation at a studio built to develop sports games, a rocky release which overwhelmed the game’s ill-prepared datacenter, the enticing game loops that placed EverQuest in a media firestorm around gaming addiction, and the real-money black market for EverQuest items that foretold the future of digital goods.
Language: English
Link eMedia: Download
Citation:

Inderst, Rudolf T. (Host) (2024) Podcast zu: EverQuest / von Matthew S. Smith, Los Angeles: Boss Fight Books, 2024. - ISBN 9781940535357. In: New Books Network (NBN), December 15, 2024

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